#EXTREMESHOW UPDATE IS HERE! (2024)

Publication Date: 27.04.2022

#EXTREMESHOW UPDATE IS HERE! (1)

New Fighter

  • Janet

Janet is the adopted daughter of STU and she is obsessed with show business! She is an acrobat, singer and even a stunt performer in the Starr show!

  • Basic Attack: High Note
    • Janet attacks in a cone-shaped trajectory. The longer she aims, the narrower her attack cone becomes.
  • Super: Crescendo
    • Janet takes to the air and flies briefly. While flying, Janet continues to attack the enemy on the ground.
  • Gadget: Powerful Bass
    • Janet places a speaker that deals 100 damage. area damage per second
  • Gadget: Backstage Pass
    • Janet's next attack knocks her back, depending on the range of her main attack.
  • Star Power: Mise-en-Scène
    • During the flight, Janet sees what is happening in the bushes at a great distance.
  • Star Power: Vocal Warm-up
    • Basic attack focuses 30% faster
  • Bonnie

Bonnie is Janet's little sister. She is known in the park as an unstoppable stunt performer. The main trick is Bonnie shooting from a cannon named Clyde. The more dangerous, the more interesting!

Bonnie has two forms during the match:

Cannon (Main):

  • Main Attack: Baby Tooth
    • Shooting a baby tooth from a cannon at a long distance.
  • Super: Cannonball
    • Bonnie launches herself out of Clyde. It deals landing damage and changes shape.

Bonnie (Alternate Form):

  • Basic Attack: Ace in the Hole
    • Bonnie throws several grenades at short range.
  • Super: Clyde
    • Bonnie returns to Clyde (Main form)
  • Gadget: Fast carbohydrates
    • Clyde's attack and movement speed increases by 30% for 5 seconds
  • Gadget: Crash test
    • Bonnie charges forward, knocking enemies back and dealing 300 damage. damage on hit
  • Star Power: Black Powder
    • Super range increases by 36%
  • Star Power: Wisdom Tooth
    • Clyde's attack shatters into fragments, each of which deals 25% damage

New season! — #ExtremeShow

New skins

Extreme - Show

  • Crash Tester Darryl (Power League)
  • Biker Karl (Brawl Pass, Level 1)
  • Monster Truck Meg
  • Pyrotechnician Spike

Bunch of Villains

  • Lord Byron
  • Galactic Lola
  • Empress Bonny

Others

  • Daruma Mr. P. (Golden Week)
  • Nomad Tara (Lamp skin)
  • Valkyrie Janet (Brawl Pass, Level 70)

Gold and Silver skins

  • Belle
  • STU
  • Ash
  • Meg
  • Lola

Cosmetic elements: Sprays

  • Sprays will open on the Path to Glory, at the 200 trophy point. The player gets access to a spray slot and a basic set.

#EXTREMESHOW UPDATE IS HERE! (2)#EXTREMESHOW UPDATE IS HERE! (3)#EXTREMESHOW UPDATE IS HERE! (4)

  • New slots for sprays open at 650, 1300, and 1600 trophies.
  • Sprays can be obtained from Brawl Pass, Challenges and the store.
  • Sprays can be equipped in the brawler window. Adjacent tab to the icons tab.
  • Sprays are sprayed onto the ground in maps. They are visible to all players. Only one spray from each player will remain on the ground.
  • After the update, 35 Sprays will be available, some with in-game VFXs!

New Badges

Animated

  • Janet
  • Valkyrie Janet
  • Bonnie
  • Extreme Show Set
  • Golden Week Set
  • Golden Week Gift Set
  • Bunch of Villains Set
    • Lord Byron
    • Galactic Lola
    • Empress Bonny
  • Daruma Mr. P.
  • Nomad Tara
  • Sakura Spike
  • Brawl Esport characters

Not animated

  • Chaos Trophy

Profile icons

  • Power League(x2)
  • New profile icon for each Path of Glory brawler (x12)
  • Icons from skins in the store (x4)

New Gadgets

  • Amber: Dancing Flames
    • Around Amber at 5s. Flying lights(3) appear and deal 500 damage. damage on impact.
  • Jackie: Perestroika
    • Jackie is rebuilding the neighborhood around her
  • Meg: Toolbox
    • Meg sets up a station that speeds up the reload speed of allies.


Balance Changes

Buff

  • Bibi
  • Bibi was used more often in Loading. But they forgot about it in other modes. A little buffing should make it more popular.
    • Base health increased from 4200 to 4400
    • Base damage increased from 1300 to 1400
  • Bo
  • Although we are going to make changes to Bo's stats in the future. Already now it is necessary to slightly increase the speed of his projectiles. This should make it easier to hit the target.
    • Projectile speed increased by 7%
  • Griff
  • Vulture mainly plays with Star Power “Keep the Change.” By slightly lowering the bonus from this star power, but increasing the base attack speed, we are trying to correct the situation. This way, players will be able to select more interesting combinations, and also players without star power will feel more confident.
    • Keep the change 35→25% increased attack speed
    • Increased discharge speed by ms. Griff can now discharge charges faster without Star Power. (With star power, the speed will remain the same).
    • Business acumen: 10→15% missing health
  • Lew
  • The absence of a siege melted Lu's glory. Adding Cool Shock to Lu's core mechanic was the right move. But changes to Frostbite are needed for this star power to be competitive. This should help Lu at all levels and make the choice of AP more interesting.
    • Cool Shock is now part of the base mechanic, but with 90% effectiveness.
    • The new Cool Take increases freezing by 33%, which is a 20% increase over the old values.
    • The new Frostbite reduces enemy damage based on the degree of frostbite. Up to 50%.
  • Squik
  • The Squick gadget was as useful as a chewed dog toy. Both gadgets now provide more value and contribution to your strategy with Squik.
    • Swing now also increases damage by 50% for the next attack
    • The fallout now lasts 5 seconds longer. (15→20s), and leaves a slow zone in addition to vision.

Nerfs

  • Spike
  • Spike has been very versatile for a long time, and the main reason for this is his Cactus of Life gadget, which is very valuable and stuns many brawlers. The significant reduction in health allows more brawlers to deal with it.
    • Cactus of Life: Health reduced from 3500 to 1750
  • Byron
  • Byron has remained under the radar for some time and has slowly gained strength thanks to the meta suiting him very well. While he didn't go overboard, his super was too easy to get, so now the Byrons have to work a little harder to get him.
    • Reducing Super charge from 3 to 4 basic attacks
  • Feng
  • Despite the kicking and screaming, Fang must be weakened. His team-busting potential was unparalleled, and when combined with Star Power discarding his super when defeating a summon and stun, he was a real powerhouse. He is now more vulnerable when diving into an attack, and also does not have the same burst as before.
    • Base Health reduced from 4500 to 4300
    • Super damage reduced from 1200 to 1000
    • Roundhouse Kick stun duration reduced from 1s to 0,5s
    • Fresh Start no longer charges a super when defeating a summoned minion
  • Eve
  • Eva was extremely strong even after the range reduction. Although her second Star Power is problematic, she is very strong without it. Hitting across the spectrum should make her much more relevant to the level she needs to be at.
    • Projectile speed reduced from 3700 to 3500
    • Base health reduced from 3000 to 2900
    • Base damage reduced from 400 to 370
  • Gale
  • Gail has also been having a better time lately, largely due to the fact that Fang is very strong (and Gail is a very good counter), and also because Raging Rush can sometimes chain stun other brawlers. If you reduce the duration of the stun a little, then other brawlers will have time to fight back.
    • Frenzied Rush stun duration reduced from 1,5 to 1,25 (displayed as 1,3 in game due to rounding).

Recycling

  • Volt
  • While coming up with new gadgets, we realized that nothing we could create could compare to the teleporter, and playing Volt without a teleporter was very inconvenient. Not wanting the Fighter to depend on a gadget to be functional, we decided to redesign the entire Volt kit. It should now feel better at all levels of play, and the gadgets should give players some very interesting choices.
    • Teleportation gadget removed
    • He can now also jump a short distance when using his super.
    • Gadget 1 - Voltage Surge - increases Volt level by 2 for 10 seconds.
    • Gadget 2 - Force Shield - For 5 seconds, Volt is able to convert 80% of the damage taken from the next hit into energy to recharge 3 ammo
  • Equipment Resistance
    • Resistance Equipment has now been replaced with Vision Equipment.
    • It reveals enemies for x seconds after dealing damage to them.

Test

  • Golden Week
  • Crash Test - Reward: Spray #EXTREMESHOW UPDATE IS HERE! (5)
  • Unthemed Challenge - Reward: Spray #EXTREMESHOW UPDATE IS HERE! (6)

Quests

  • Reroll quests
    • After rerolling you will not be able to get the same quest (Fighter/Game Mode) or the same criteria (healing/damage/victory...).
    • The reward will be equivalent to the canceled quest
    • Not used for special quests, only for seasonal and daily quests
    • Brawl Pass gives you 2 additional rerolls per week (from 1 to 3!)
    • Updated weekly
  • New types of quests
    • Hot Zone: “Be in the Hot Zone for X seconds.”
    • Heist: "Deal X damage to the safe."
    • Capture Reward: "Complete X matches with 4 or more stars."
    • Crystal Capture: "Carry 3 or more crystals for X seconds."
    • Knockout: "Survive after X rounds"
    • Brawlball: “Pass the ball X number of times.”
    • Encounter: "Collect X power up cubes"
  • New quests with direct rewards (such as coins, power points, badges and more)
  • Quests now prefer Brawlers with low trophies

Maps, Game Modes and Rotation Changes

  • New Seasonal Game Mode: Bot Slaughter (3v3)
    • This new mode combines PvP and PvE elements.
    • Players fight against the bot invasion - destroy the bots and collect bolts!
    • The team that collects 8 bolts wins the match!
    • 7 New cards:
      • Degradation
      • Valverde
      • Fight of the worlds
      • Bots are attacking!
      • Parting
      • The same bot
      • Noisy place
  • New map tile: Bumper
    • Special tile for Brawlball
    • The ball bounces if you hit the bumper, like in pinball
  • Rotation of the Power League/League of Clubs
    • Reward for Capture: Shooting Star, Grand Canal, Serpentine Barrens
    • Brawlball: Super Beach, Eye of the Needle, Malicious Fields
    • Crystal Capture: Doom Mine, Cold Chamber, Whoosh-Whoosh
    • Heist: Hot Corn, Safe Cover, Hands Off (New)
    • Hot Zone: Ring of Fire, Ant Race, Open Zone (New)
    • Knockout: Scenic Cliff, Golden Hand Gorge, Impact Place (New)

Map Environment Changes

  • New: Extreme Show
  • Re-addition: Starr Space Operas
  • Removed: Biodome
  • Removed: Year of the Tiger

Daily Reward/Login Calendar (new accounts only)

  • New 14-day login calendar for new players
  • Unlocks upon obtaining 40 trophies
  • To receive all rewards, players must log into the game daily; missing one day ends the calendar.
  • Awards
    • Day 0: Skin (Bandit Shelley)
    • Day 1: Ultra Rare Brawler (Choice of Darryl or Penny)
    • Day 2: Strength Level Up to 5
    • Day 3: Badge (regular)
    • Day 4: Strength Level Up to 7
    • Day 5: Skin (Talisman Darryl or Penny Bunny)
    • Day 6: Gadget (choice between both Brawler gadgets)
    • Day 7: Badge (regular)
    • Day 8: Strength Level Up to 8
    • Day 9: Badge (regular)
    • Day 10: Strength Level Up to 9
    • Day 11: Badge x 2 (rare)
    • Day 12: Star Power (choice between both brawler star powers)
    • Day 13: Badge x 2 (Epic)
    • Day 14: Epic Brawler (choice: Edgar or Griff)
  • Rewards in case the player has already unlocked one of the rewards (Big Box)

Power League (SL)

  • Additional Prohibitions
    • Each player now bans 1 Fighter during the Fighter Ban phase.
    • If no brawler is selected at the end of the timer, the random brawler will be banned.
    • Bans are not duplicated within a team, i.e. In total, 3-6 brawlers will be banned in each game
  • Players are now required to own at least 12 Brawlers to unlock the Power League from Path to Glory due to an increased number of bans.
  • Improved team balancing in Single SL based on Power League ranks
  • Winning 2 matches without losing will now give you more progress than before (this only applies to Diamond III and below. Mythic I and above will remain the same)

Bug fixes

  • Fixed an issue where Golden Ticket assets were still visible in some locations
  • Fixed an issue with Byron's voice lines
  • Fixed an issue where Esport icons (Rosa Player, etc.) could not be used in chat
  • Fixed an issue with the visual effects of Mantis Rose
  • Fixed an issue where manually shooting at the same location while moving perpendicularly would result in the second shot being fired in the wrong direction
  • Fixed an issue with Bea's VFX that would cause her to lose her Charged Shot VFX after using her Super.
  • Fixed an issue that caused Buzz to charge his Super in Freeze after scoring a goal in Brawl Ball
  • Fixed an issue where Bibi's knockback attack would be canceled but the visual effect would remain
  • Fixed an issue where underdog draws would not award trophies to the underdog
  • Fixed an issue where non-club friends would show up as Bronze I in ST
  • Fixed an issue where Thunder's Star Power (X-Factor) bonus damage would grant more Super Charge
  • Fixed a bug due to which the visual effect of basic attacks was not fully displayed when using the Poison Ivy Belle skin.

Other

  • Badges with special skins are now awarded directly upon purchase and no longer need to be obtained from the Store
#EXTREMESHOW UPDATE IS HERE! (2024)
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